VOG_0690.jpg Beat Assault / Nina Diewald (AT), Lina Mottl (AT), Lucas Hinteregger (AT), Mariella Pranjic (AT), Leonard Dirnhofer (AT)ThumbnailsBoards without Barriers / Samuel Brunner (AT), David Chencean (AT), Georg Kotzian (AT), Michal Sysel (AT)Beat Assault / Nina Diewald (AT), Lina Mottl (AT), Lucas Hinteregger (AT), Mariella Pranjic (AT), Leonard Dirnhofer (AT)ThumbnailsBoards without Barriers / Samuel Brunner (AT), David Chencean (AT), Georg Kotzian (AT), Michal Sysel (AT)Beat Assault / Nina Diewald (AT), Lina Mottl (AT), Lucas Hinteregger (AT), Mariella Pranjic (AT), Leonard Dirnhofer (AT)ThumbnailsBoards without Barriers / Samuel Brunner (AT), David Chencean (AT), Georg Kotzian (AT), Michal Sysel (AT)Beat Assault / Nina Diewald (AT), Lina Mottl (AT), Lucas Hinteregger (AT), Mariella Pranjic (AT), Leonard Dirnhofer (AT)ThumbnailsBoards without Barriers / Samuel Brunner (AT), David Chencean (AT), Georg Kotzian (AT), Michal Sysel (AT)
Boards without Barriers enables people whose motor skills are so impaired that they are unable to play board games to do just that again! The specially developed, accessible input devices, combined with a compatible board game robot, create the foundation for this. Whether it's multiple sclerosis, Parkinson's disease, or age-related mobility restrictions—the project combines cognitive training, social interaction, everyday autonomy, and playful fun. In this way, technology overcomes barriers and enriches the lives of those who are unfortunately far too often overlooked in our society.

Photo: vog.photo